When I was twelve, the cover story of CineMagic #23 teased me with photos of an extraordinary mechanical animation rig synchronized to an Apple IIe home computer. Tron was already in theaters, and I had healthy interests in computers AND animation. But, poring over the article’s black & white reproductions, I struggled to imagine the two technologies merged.
I immediately recognized the clip when BoingBoing linked to Jim Leatham’s recent YouTube post. It looks better than I imagined – colorful, energetic, and considerably more sophisticated than I expected from an Apple II. Jim also posted scans of the original CineMagic article on Flickr.
The setup to film the computer animation is a remarkable DIY marriage of an 8-bit microcomputer and 16mm stop-motion animation. These photos, scanned from my well-read copy, illustrate the mechanical genius of Jim’s rig. It consists of a 16mm Bolex camera, an electric motor, photodetectors, a 45 rpm single, a 33 1/3 rpm LP, and an external black & white computer monitor. It’s set up in a closet eliminate ambient light; the board games are a nice touch.
An Apple IIe can’t display graphics fast enough to make a movie — such power came only recently to PCs. As Jim Leatham relates in the video’s voiceover, each frame, stored on floppy disks, took about 2 minutes to render on screen. Jim’s computer synchronized the camera, color wheel, and monitor to photograph each individual frame, and the rich color palette was expanded by multiple exposures. The result is a vibrant and fluid abstract animation.
- Bolex 16mm camera
- Electric motor, connected with a chain drive to the camera’s shutter mechanism and a 45rpm record. The computer sends a signal to the motor, which opens the shutter and rotates the 45rpm record.
- Stickers attached to the 45rpm record act as sensors for a photocell. The stickers are oriented so that, when a sticker is detected, a signal is sent to the computer that the shutter is closed. The computer stops the motor.
- 33 1/3 LP. Holes cut in the LP are covered with color filters. A motor, controlled by the computer, rotates the LP until the correct color filter is in front of the lens. Stickers along the edge of the LP, like the 45, are used by a photosensor to detect when the filter is in position and sends a signal to the computer to stop the motor.
- A 9″ white-phosphor monochrome monitor displays the animation frame to be photographed. Multiple exposures are made for frames with more than one color. The entire setup is synchronized and computer controlled.
Thanks for posting!
On page 2 of my flickr pages is a photo of the rig with larger motors and microswitches instead of optodetectors.
By the way… the ASTEROID! movie is almost ready for YouTube!
PS: In your 2nd ennumerated photo, the cardboard bezel around the CRT (5) was used to block light from the unenclosed CRT’s filiment.
The glow spoiled one of the multiple exposure runs by illuminating the wall behind it
With 25 years of retrospect, I should have used that glow to aim the camera better!
PSPS: See the next to last photo on page 2 of my flickr page.
Floppies used only between 0:27 to 0:37. Everything else primitive CGI.
Completly automatic from 0:27 to end.
My filckr page now has all the CineMagic articles and photos of the camera rig in one set.
Asteroid! finally posted on YouTube!
Go to Jim’s Demo Film at YouTube, go to ‘more from jsl151850b’.
Choose ‘Asteroid (part1)’. It’s in two parts. Click on the yellow spaceship in the video responses for part 2.
A surprise in part 2 after the credits.
Asteroid! has been ’special editioned’ (noun verbed?) and posted in its entirety at Google Video.
The flickr pages act as a ‘the making of’ for the film.
Google the following:
fun 1981 sci-fi home movie
Use the Boing Boing link.
I’d object to the ‘home movie appelation except the Zac ship was in Steve’s living room and the GM ship in someones basement.
I should really ’special edition’ (adjective adverbed??) some of the 16mm CG.
The color would be more vivid.
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